5:00p-6:30pm
Fleshing out more of what I want this environment to look like.
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| Sketch of Ascension Tower |
- The floor rise with the walls like a ramp, so the closer one gets to the pillar, the closer they get to the light as well.
- Thinking of adding numerous "door frame" type thresholds as wall pillars for decoration.
- Maybe the walls will be closer the further one goes into the structure, giving a tight, airless feel. There would be no roof, so when the camera looks up it can determine how far it is from the center light-pillar.
- Not sure if walls should create interesting forms at the top, so there is something more to look at when gazing upward.
- Windows? Do I even know how to make some of these forms in Maya yet??
~Jennah A

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